New MEGADETH Song Featured In 'NeverDead' Video Game Trailer; Audio Snippet Available

June 3, 2011

A snippet of a brand new MEGADETH song entitled "Never Dead" can be heard in a new trailer for the fantasy action game of the same name. You can check it out below.

A third-person action game, NeverDead takes place in a future world where humans are battling supernatural enemies in a "vast city landscape." According to The Escapist, the basic premise has players controlling an immortal named Bryce Boltzmann who kills demons for beer money. Because of his immortality, Bryce can do things like light himself on fire so he can shoot flame shots or throw his own body parts as weapons.

MEGADETH previously wrote the song "Gears Of War" for the 2006 Xbox 360 game of the same name. The track was also included on the band's "United Abominations" album.

Leander Games recently secured the exclusive worldwide rights to develop MEGADETH-branded games for both the online and landbased industry.

Ramiro Atucha, founder and CEO of Leander Games, said, "Providing licensed games for a phenomenal brand such as MEGADETH is a really exciting proposition for us. Drawing on the band's staggering worldwide popularity and in keeping with their image, we have developed a game that will truly engage players on a global scale. We have an in-house team that specialize in providing the most thrilling mathematics and advanced graphics with most of the creative team specializing in 2D, 3D and motion art, therefore the MEGADETH slot game player experience is unparalleled."

Added MEGADETH mainman Dave Mustaine: "We have an amazing fan base that is incredibly loyal to our music and everything we stand for and we never dreamed that one day we would have a 'MEGADETH' slot game for fans to play. However, with the assistance of Leander Games' vision and creativity, we have produced a fantastic game that will appeal to anyone that already appreciates the band, while also giving us an opportunity to continue widening our appeal to a new casino playing audience."

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