Drummer Daniel Svensson of Swedish metallers IN FLAMES was interviewed by Metal Ignition prior to the band's November 24 concert at Billboard in Melbourne, Australia. You can now watch the chat below. A couple of excerpts follow (transcribed by BLABBERMOUTH.NET).
On the more melodic musical direction of IN FLAMES' new album, "Siren Charms":
Daniel: "I don't know. We don't really have a strategy when we write the songs. I mean, there is no agenda. We write songs that we enjoy and this is how we sounded last fall [when we recorded 'Siren Charms']. We never write songs during a touring cycle. So we finish touring the album we have, and then we take a break, and then we start writing songs. So it's actually a long time in between the songwriting process, if you know what I mean. So that's why the albums sound more different than they would have done if you had a constant writing process kind of thing. But, I mean, it's no rocket science. We write songs that we enjoy and that we enjoy to play."
On his drumming approach on "Siren Charms":
Daniel: "This time, on 'Siren Charms', most of the songs weren't even written when we entered the studio, so I really had to push myself, 'cause I only had two weeks to record all the tracks and come up with fills and stuff like that. But when [IN FLAMES guitarist] Björn [Gelotte] has a riff, or presents a riff, we both know how the drums should sound like for it to be 'IN FLAMES-ish.' And then I try not to overplay and make too many weird and fast drum fills. I try to make them more melodic and fit the music more than [make them] fast or whatever. I think it's easy to ruin a song, or ruin the balance of a song, so you have to try to write tasteful fills. And that's my approach [to] drumming."
"Siren Charms" sold around 9,000 copies in the United States in its first week of release to debut at position No. 26 on The Billboard 200 chart. Released in the U.S. on September 9 via Sony/RED, the CD was recorded at Hansa Tonstudios (DAVID BOWIE, DEPECHE MODE, U2) in Berlin, Germany. The cover artwork was created by Blake Armstrong of Space Boy Comics.